Miyerkules, Hulyo 10, 2013

APLIMAT (Applied Math in Games)



APLIMAT?
As in Applied Math in Games?!
Wooah, I love Math, but I wonder what it'll be like when applied in games. I hope. . .
Be with me as I explore the world of games with math.  ~ :D

Professor: Mr. Ernest "Sir Buboy"Ocson




Quest 2



                         In Quest 2, our tasks is to apply the different math formulas to output these kinds of graphs above. It's fun and amazing! I enjoyed doing this quest. At first, we might find it hard, but the codes are very simple and easy to understand.


Quest 3




Quest 4




Quest 5




Quest 6


In Quest 6, we made use of vector operations to move a cube.



Quest 7





                          This is more fun. In Quest 7, we made a wave, with the use of quads. By pressing '1', the wave will spin and pressing '2', the wave will rotate. Amazing~


Midterm Project



                    Midterm Project~
               We loaded the models from the Blender the characters of the Galaga game. To make it exactly look like the game, but it's paused. The bonus is controlling the main ship from left to right. But we have more to improve on these for the final game that we're going to create. 


Quest 8




Quest 9



Wave with Normals





Quest 10



Quest 11

          This is also our quiz. 1. Make a 1-period sine graph along the 40X40 grid. Maybe majority didn't finished the quiz, so Sir Buboy made this our quest for the next meeting.


Oh no, quests are getting more difficult than before.


GALAGA MODELS
















            These are the models I made for our final project, Galaga game, with Oscar Tan, Josh Vidamo, & XJ Alonzo. Oscar asked me to recreate the models. As you can notice from our midterm project, the models don't quite look good or there's just something wrong when loaded in OpenGl. Once you learned the basics in Blender, you would be addicted. In just few hours, I finished making all the models.


GALAGA

              Galaga is a fixed shooter arcade game developed and published by Namco in Japan and published by Midway in North  in North America in 1981. The objective of Galaga is to score as many points as possible by destroying insect-like enemies. The player controls a starfighter that can move left and right along the bottom of the playfield. Enemies swarm in groups in a formation near the top of the screen, and then begin flying down toward the player, firing bombs at the fighter. The game ends when the player's last fighter is lost, either by colliding with an enemy or one of its bullets, or by being captured. (http://en.wikipedia.org/wiki/Galaga)









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